The Sims 4: Get Together

2015

The second expansion for The Sims 4 included the first (and still the biggest) new player-customizable world: Windenburg.

I guided gameplay design concepts and worked with the art director and 3D modelers to create all three districts and special locations in Windenburg. I also did some scripting and tuning of syncrhonized dancing gameplay interactions.

It was a blast collaborating with such talented artists to make the world an exciting place for Sims to visit, explore, and live in.

Tour of Windenburg:

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