The Sims Medieval

The Sims Medieval

2011

A stand-alone spin-off from The Sims 3 set in medieval times.

I concepted, wrote, and scripted quests.

One of the biggest challenges for The Sims Medieval was creating quests that embraced the sandbox nature and importance of player agency in The Sims while still telling an engaging story.

This was my first project as a desginer at Maxis and looking back, all of our quests were probably too wordy and had less replay value than I'd have liked, but the team had a great time making this game and I have fond memories of it.


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